Best Practices
Part VIIa: Security (TLS/SSL) of 64 Network DO’s and DON’Ts for Multi-Player Game Developers
July 13, 2015 by • “No Bugs” Bunny
Quote:
Design of secure protocols is a thing which even security professionals have lots of problems with.
Another Quote:
In the security field, if you can disable something unused – you SHOULD do it
Filed under: On.System ArchitectureDistributed systemsOn.ProgrammingNetwork ProgrammingOn.SecurityBest Practices
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