1st beta of Vol. I-III
This category consists of posts which form â1st betaâ of the Vol.I-III of the upcoming book âDevelopment & Deployment of Multiplayer Online Gamesâ. Please note that â2nd betaâ (available on Indiegogo) has 75% of the new content compared to the â1st betaâ (in particular, based on the comments here on ithare.com and on /r/programming), so please donât hit me too hard for the quality of the â1st betaâ. ToC of â2nd betaâ.
Client-Side. Programming Languages for Games, including Resilience to Reverse Engineering and Portability
November 30, 2015 by ⢠âNo Bugsâ Bunny
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from all the popular compiled languages, C++ tends to produce the binary code which is the most difficult-to-reverse-engineer (that is, provided that you have turned all the optimizations on, disabled debug info, and are not using DLLs)
Another Quote:
Bot fighting is always a two-way battle with bot writers inventing a way around the MMO defences, and then MMO developers striking back with a new defence against the most recent attack; rinse and repeat.
Filed under: Book: D&D of MOGs1st beta of Vol. I-IIIOn.ProgrammingProgramming Languages
Read moreClient-Side. Graphics from "D&D of MMOG" upcoming book
November 23, 2015 by ⢠âNo Bugsâ Bunny
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Making 3D work is not easy to start with, but making it look good is a major challenge.
Another Quote:
In such cases of dual visual interfaces, it is paramount to have Logic-to-Graphics layer as described above
Filed under: Book: D&D of MOGs1st beta of Vol. I-IIIOn.ProgrammingTips and Tricks
Read moreDIY vs Re-Use: In Search of Balance from upcoming book "Design&Development of MMOG"
November 16, 2015 by ⢠âNo Bugsâ Bunny
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The biggest problem with building your game around 3rd-party game engine is that in this case, the game engine becomes your Absolute Dependency
Another Quote:
In future chapters we will keep in mind three specific game/network engines, and will discuss their pros and cons with relation to the issues we are raising. These engines are Unity 5, Unreal Engine 4, and Photon Server
Filed under: Book: D&D of MOGs1st beta of Vol. I-IIIOn.DevelopmentDevelopment Philosophy