1st beta of Vol. VII-IX

War on Clones, Part II. Identifying Mobile and Browsers. Social and Payment-Based Identification. Putting it all together.

July 18, 2016 by “No Bugs” Bunny

War on Clones, Part II. Identifying Mobile and Browsers. Social and Payment-Based Identification. Putting it all together. - Post preview image

Quote:

as much as iOS is a device identification nightmare, Android is a device identification paradise.

Another Quote:

Everybody makes occasional mistakes, cheaters/abusers included."your DB"

Filed under: Book: D&D of MOGs1st beta of Vol. IV-VI1st beta of Vol. VII-IXOn.ProgrammingTips and TricksOn.SecurityFraud Prevention

Tagged With: multiplayerClient
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War on Clones, Part I. IP-based (non-)Identification. Identifying PCs and Macs

July 11, 2016 by “No Bugs” Bunny

War on Clones, Part I. IP-based (non-)Identification. Identifying PCs and Macs - Post preview image

Quote:

NEVER EVER use IPv4 for long-term bans

Another Quote:

If using MAC addresses to identify devices, you SHOULD gather stats on repeating MAC addresses within your DB

Filed under: Book: D&D of MOGs1st beta of Vol. IV-VI1st beta of Vol. VII-IXOn.ProgrammingTips and TricksNetwork ProgrammingOn.SecurityFraud Prevention

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MMOG. RTT, Input Lag, and How to Mitigate Them

January 25, 2016 by “No Bugs” Bunny

MMOG. RTT, Input Lag, and How to Mitigate Them - Post preview image

Quote:

For fast-paced games, there is one big problem with the flow shown on this diagram, and the name of the problem is “latency” (a.k.a. 'input lag')

Another Quote:

No, better bandwidth doesn't necessarily mean better latency

Filed under: Book: D&D of MOGs1st beta of Vol. I-III1st beta of Vol. VII-IXOn.System ArchitectureDistributed systemsOn.ProgrammingNetwork ProgrammingOn.SecurityFraud Prevention

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On Cheating, P2P, and (non-)Authoritative Servers from "D&D of MMOG" book

November 9, 2015 by “No Bugs” Bunny

On Cheating, P2P, and (non-)Authoritative Servers from "D&D of MMOG" book - Post preview image

Abstract:

Any successful MMOG faces cheaters, and currently authoritative servers is the only way which enables fighting them.

Quote:

Two things are infinite: the universe and human stupidity; and I’m not sure about the universe. — Albert Einstein

Filed under: Book: D&D of MOGs1st beta of Vol. I-III1st beta of Vol. VII-IXOn.SecurityFraud Prevention

Tagged With: Servermultiplayer
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