On.System Architecture

System Architecture (and it’s subfield Software Architecture) is a discipline which is surprisingly poorly covered. In a sense, it is still more an art than a science, and usually requires somebody intimately familiar with practical systems, to tell what’s to do and what’s to avoid when building a system.

IT Hares have lots of experience in both Software Architecture and more general System Architecture, and are trying to share their knowledge (and more importantly, their feelings) about them.

To DLL or Not To DLL

November 1, 2010 by “No Bugs” Bunny

DLL Hell

Abstract:

Are DLLs a ‘holy grail’ or a ‘necessary evil’?

Quote:

It might not be your fault, but it is your problem.

Filed under: On.System ArchitectureDesign decisionsOn.ProgrammingTips and Tricks

Tagged With: Overload
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Single-Threading: Back to the Future? (Part 2)

September 1, 2010 by “No Bugs” Bunny

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Abstract:

No MT Bugs" Rabbit trumps "Multithreaded Gorrillazz" 8¾ : 2¼

Quote:

Houston, have we really got a problem?

Filed under: On.System ArchitectureDesign decisionsOn.ProgrammingTips and Tricks

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Single-Threading: Back to the Future?

July 1, 2010 by “No Bugs” Bunny

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Abstract:

"No MT Bugs" Rabbit vs "Multithreaded Gorrillazz", Quarters 1 & 2

Quote:

To block or not to block – there is no question

Filed under: On.System ArchitectureDesign decisionsOn.ProgrammingTips and Tricks

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