Best Practices
UDP for games – security (encryption and DDoS protection)
April 25, 2016 by • “No Bugs” Bunny
Quote:
Yes, you DO need to encrypt your UDP traffic. And no, using UDP is NOT a valid excuse to skip encryption
Another Quote:
Personally, I prefer to think of it as of insurance - when I'm paying my premiums in hope that my money will go to waste.
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.ProgrammingNetwork ProgrammingOn.SecurityBest Practices
Read moreAvoiding ugly afterthoughts. Part b. Coding for Security, Coding for i18n, Testing as a Part of Development
April 4, 2016 by • “No Bugs” Bunny
Quote:
Doing sanitization at IDL level automates quite a bit of tedious-and-error-prone work, which is always a Good Thing™
Another Quote:
Hey, this whole thing can be made MUCH simpler, the only thing we need to acknowledge is that the best identifier for a string is the string itself!
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.ProgrammingDebuggingOn.SecurityBest Practices
Read morePassword Hashing: Why and How
March 7, 2016 by • “No Bugs” Bunny
Filed under: On.SecurityBest Practices
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