On.Programming
For most of us, programming (or more generally – software development) is all the life is about.
IT Hares are not different. And they have more than just quite a few bits to share about programming…
App-level Developer on std::error Exceptions Proposal for C++. Part I. The Good
May 23, 2018 by • “No Bugs” Bunny
Quote:
No single error handling method is good enough for ALL the projects – which in turn leads to segmentation, with some of the projects using exceptions, and some others using error codes
Another Quote:
Right above I said that I like the std::error exception proposal a.k.a.[P0709R0]. However, as soon as I look at competing proposals, I begin to love it.
Filed under: On.ProgrammingProgramming Languages
Tagged With: C/C++
Read moreC++: On Using int*_t as Overload and Template Parameters
May 14, 2018 by • “No Bugs” Bunny
Quote:
We decide which set of types we’re using (fundamental or int*_t), and use it consistently
Another Quote:
The only thing we’re doing here, is changing the name of the type, NOT its behavior
Filed under: On.ProgrammingTips and TricksProgramming Languages
Tagged With: C/C++
Read more‘Speedy Gonzales’ Serializing (Re)Actors via Allocators
May 1, 2018 by • “No Bugs” Bunny
Quote:
Allocator-based serialization for (Re)Actors is extremely fast (for x64 – around tens of ms per 100MB of state)
Another Quote:
Per-(Re)Actor allocators can be implemented without any changes within (Re)Actor itself (i.e. all the necessary changes can be confined to Infrastructure Code).
Filed under: On.ProgrammingProgramming LanguagesOptimizations
Read moreParallel STL for Newbies: Reduce and Independent Modifications
April 26, 2018 by • “No Bugs” Bunny
Quote:
with std::reduce() such code, while it compiles at least under MSVC, MAY occasionally provide wrong results
Another Quote:
if you happen to need something beyond that – take a deep breath and allocate at least several months to understand how does parallelism really work under the hood.
Filed under: On.ProgrammingTips and TricksOptimizations
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