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#CPPCON2017. Day 1. Hope to get something-better-than-chevron-hell
September 25, 2017 by • “No Bugs” Bunny
At CPPCON2017 day 1, interesting (and IMO good <smile />) things were happening. A Chance to Get Readable Formatting: {fmt} IMO, the most important thing which has happened on Day 1 was a series of discussions about a potential to adding an alternative to overloaded operator << in iostreams <yay! />. Those who know me […]
Outline for Chapter on Bot Fighting and Anti Reverse Engineering
September 24, 2017 by • “No Bugs” Bunny
[rabbit_ddmog vol=”8″ chap=”Outline of Chapter 29 from “beta” Volume VIII”] As I am speaking on CPPCON2017 on Friday, I didn’t have time to prepare the next chapter of “Development and Deployment of Multiplayer Online Games”. Still, I have a fairly interesting piece of information to share; it is a planned outline for one of the […]
Filed under: Book: D&D of MOGs1st beta of Vol. VII-IXOtherAnnouncements
Read more#CPPCON2017 Day 0: IMO best posters
September 23, 2017 by • “No Bugs” Bunny
Very short report from day 0 of CPPCON2017. Registration reception was lively (with Gor Nishanov being the star of the show, but lots of the other interesting people were noticed, I even spotted <da-dum /> Bjarne Himself). There were posters, and while some were well, not to my taste (example: IMNSHO, a global deadlock detection […]
Cover Design for "Development and Deployment of Multiplayer Online Games"
May 4, 2017 by • “No Bugs” Bunny
Abstract:
We kinda-finalized cover designs for the first three volumes of “Development and Deployment of Multiplayer Online Games” upcoming book
Filed under: Book: D&D of MOGsTable of ContentsOtherAnnouncements
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