“No Bugs” Bunny
‘Speedy Gonzales’ Serializing (Re)Actors via Allocators
May 1, 2018 by • “No Bugs” Bunny
Quote:
Allocator-based serialization for (Re)Actors is extremely fast (for x64 – around tens of ms per 100MB of state)
Another Quote:
Per-(Re)Actor allocators can be implemented without any changes within (Re)Actor itself (i.e. all the necessary changes can be confined to Infrastructure Code).
Filed under: On.ProgrammingProgramming LanguagesOptimizations
Read moreParallel STL for Newbies: Reduce and Independent Modifications
April 26, 2018 by • “No Bugs” Bunny
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with std::reduce() such code, while it compiles at least under MSVC, MAY occasionally provide wrong results
Another Quote:
if you happen to need something beyond that – take a deep breath and allocate at least several months to understand how does parallelism really work under the hood.
Filed under: On.ProgrammingTips and TricksOptimizations
Read more“Multi-Coring" and “Non-Blocking“ instead of "Multi-Threading" - with a Script
April 17, 2018 by • “No Bugs” Bunny
Filed under: On.System Architecture(Re)ActorsOtherAnnouncements
Read more#ACCU2018. Day 2. Threads and Locks ARE a Dead End, Period!
April 11, 2018 by • “No Bugs” Bunny
As the Day 2 of ACCU2018 is over, here is my report about it. Kotlin ~= Java with a Better Syntax Keynote of Day 2 was about Kotlin (titled “Kotlin/Native – Embracing existing ecosystems”), delivered by Hadi Hariri. While the talk as such was pretty good, I wasn’t convinced that Kotlin is worth the trouble. My takeouts from […]






