Disclosure: On this site you won’t find specific advice on “how to call function xyz()”. Interpreting C++ ARM and #pragma dwim is also out of scope.

We’re treating our readers as intelligent beings who can use Google and/or StackOverflow, where all such specific questions were answered more than once.

What you will find is opinions, more opinions, and even more opinions on all the aspects of software development - and with a large chunk of them based on real-world experience too.

Your mileage may vary. Batteries not included.

CPPCON Day #5. Miscellaneous

October 1, 2017 by “No Bugs” Bunny

CPPCON Day #5. Miscellaneous - Post preview image

I’m back from #CPPCON2017 now, and can report on the last day of it. First (and IMO foremost <wink />), there was my own talk on “Eight Ways to Handle Non-blocking Returns in Message-passing Programs: from C++98 via C++11 to C++20”. Not sure whether it was exciting enough (and 3 or 4 people left the […]

Filed under: OtherReports

Tagged With: C/C++GCC/Clang
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#CPPCON2017. Day 4. Async Rulezzz!

September 29, 2017 by “No Bugs” Bunny

#CPPCON2017. Day 4. Async Rulezzz! - Post preview image

During the Day 4 of CPPCON, I had to prepare to my own talk tomorrow; still – I was able to attend all the talks I was interested in. But before I can start – let’s discuss a thing which I just understood during CPPCON17; it is related to… Big Fallacies of Parallel Programming for […]

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Slides for my “Eight Ways to Handle Non-Blocking Returns” talk on CPPCON2017

September 28, 2017 by “No Bugs” Bunny

Slides for my “Eight Ways to Handle Non-Blocking Returns” talk on CPPCON2017 - Post preview image

Filed under: OtherAnnouncements

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#CPPCON2017. Day 3. The Future of C++

September 27, 2017 by “No Bugs” Bunny

#CPPCON2017. Day 3. The Future of C++ - Post preview image

At #CPPCON2017 Day 3, I spent most of the time on the meetings of SG14 (on games and low-latency stuff); while it was certainly useful for me – the most interesting things on Day 3 happened outside of SG14. Generative C++ == The Future IMNSHO, the most important talk of Day 3 (and probably of […]

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