Disclosure: On this site you won’t find specific advice on “how to call function xyz()”. Interpreting C++ ARM and #pragma dwim is also out of scope.
We’re treating our readers as intelligent beings who can use Google and/or StackOverflow, where all such specific questions were answered more than once.
What you will find is opinions, more opinions, and even more opinions on all the aspects of software development - and with a large chunk of them based on real-world experience too.
Your mileage may vary. Batteries not included.
Graphics for Games 101. Asset Pipeline
August 2, 2016 by • “No Bugs” Bunny
Quote:
you MUST NOT edit any of intermediate files directly
Another Quote:
How will I implement automation?
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.DevelopmentDevelopment Processes
Read moreKnowledge-Sharing Architects As An Alternative to Coding Architects
July 25, 2016 by • “No Bugs” Bunny
Quote:
Yes, a coding architect might work (and is indeed orders of magnitude better than an architect who has no clue about the code), but a knowledge-sharing architect will generally work better.
Another Quote:
As a nice side effect, the very same knowledge sharing weakens a dependency on the architect (and reducing any dependency on a specific person is a Universally Good Thing™).
Filed under: On.DevelopmentDevelopment PhilosophyDevelopment ProcessesTeam structure
Read moreWar on Clones, Part I. IP-based (non-)Identification. Identifying PCs and Macs
July 11, 2016 by • “No Bugs” Bunny
Quote:
NEVER EVER use IPv4 for long-term bans
Another Quote:
If using MAC addresses to identify devices, you SHOULD gather stats on repeating MAC addresses within your DB
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VI1st beta of Vol. VII-IXOn.ProgrammingTips and TricksNetwork ProgrammingOn.SecurityFraud Prevention
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