Tips and Tricks
Programming is a field where tips and tricks are abundant.
IT Hares proudly present their own bag of programming tips and tricks.
Ultra-fast Serialization of C++ Objects
May 16, 2017 by • “No Bugs” Bunny
Quote:
in both these cases we can be 100% sure that we’ll be deserializing this state on the executable which is identical to the executable which serialized the state.
Another Quote:
Even when comparing with home-grown code with per-field serialization, our Ultra-Fast Serialization still wins (up to 1.5x-2x)
Filed under: On.ProgrammingTips and TricksOptimizations
Read moreClient: Installer & Auto-Updates
February 28, 2017 by • “No Bugs” Bunny
Quote:
Pretty much whatever-we-do, there will be a certain percentage of players which are trying to run an obsolete version of the Client forever-and-ever
Another Quote:
It is very important to keep updater transaction-oriented.
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.ProgrammingTips and Tricks
Read moreDeterminism: Requirements vs Features
December 26, 2016 by • “No Bugs” Bunny
Abstract:
Apparently, in practice there is big difference between cross-platform determinism and same-executable determinism, both in abilities they can provide, and from implementation complexity point of view
Quote:
Cross-platform determinism is the strictest definition of determinism I know; not surprisingly, there are quite a few factors which can break it
Filed under: On.System Architecture(Re)ActorsOn.ProgrammingTips and Tricks
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