Tagged With: Client
War on Clones, Part I. IP-based (non-)Identification. Identifying PCs and Macs
July 11, 2016 by • “No Bugs” Bunny
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VI1st beta of Vol. VII-IXOn.ProgrammingTips and TricksNetwork ProgrammingOn.SecurityFraud Prevention
Read moreUnity 5 vs UE4 vs Photon vs DIY for MMO
February 22, 2016 by • “No Bugs” Bunny
Filed under: Book: D&D of MOGs1st beta of Vol. I-IIIOn.System ArchitectureDistributed systems(Re)ActorsOn.ProgrammingNetwork Programming
Read moreMMOG: World States and Reducing Traffic
February 1, 2016 by • “No Bugs” Bunny
Filed under: Book: D&D of MOGs1st beta of Vol. I-IIIOn.System ArchitectureDistributed systemsOn.ProgrammingNetwork Programming
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