On.Security

Developing secure software is a challenge. Writing really secure software is a real challenge.
Here are the articles which touch different security aspects of software, from “what cipher suites are not to be used with TLS”, to certain more or less novel things under ‘Security Research’ subcategory

How Blockchains Get Attacked and How Bitcoin Got Hacked, Part II

September 18, 2018 by “Bitcoin” Hare

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Quote:

Armed with this information, criminals could steal user’s cryptocurrencies.

Another Quote:

The Lightning Network is the next generation of proposed solutions to the Bitcoin scalability problem

Filed under: On.SecurityBest Practices

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How Blockchains Get Attacked and How Bitcoin Got Hacked, Part I

August 28, 2018 by “Bitcoin” Hare

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Security is often cited as the foremost advantage of choosing blockchain technology over centralized systems.

Another Quote:

There are recorded cases of hackers either compromising or taking advantage of loopholes in self- executing contracts on the blockchain

Filed under: On.SecurityBest Practices

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Bot Fighting 104. Known Bots and Environment Scans.

February 13, 2018 by “No Bugs” Bunny

MOGdev facing a choice of 'Fair Games' vs 'Privacy'

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Most of multi-million-dollar games have a special team dealing specifically with public and semi-private bots.

Another Quote:

it might help to ensure that whatever-information-you-collect, DOES NOT leave the player’s box

Filed under: On.SecurityFraud PreventionBook: D&D of MOGs1st beta of Vol. IV-VI

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Bot Fighting 203: (Re)Actors and Short Stacks

February 6, 2018 by “No Bugs” Bunny

Short-Stacking Hacker

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there will be almost-zero information available via reading the stack frames.

Another Quote:

If your game is NOT really time-critical – we can go all the way to the full-scale Tor-like network out of obfuscation-only (Re)Actors

Filed under: On.SecurityFraud PreventionBook: D&D of MOGs1st beta of Vol. VII-IX

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