On.Security
Developing secure software is a challenge. Writing really secure software is a real challenge.
Here are the articles which touch different security aspects of software, from “what cipher suites are not to be used with TLS”, to certain more or less novel things under ‘Security Research’ subcategory
Part VIIb: Security (concluded) of 64 Network DO's and DON'Ts for Multi-Player Game Developers
July 20, 2015 by • “No Bugs” Bunny
Quote:
What is practically very important – is to keep all the “unsanitized” data in one place.
Another Quote:
What will happen if attacker got the whole database of your users' passwords?
Filed under: On.SecurityBest PracticesOn.ProgrammingNetwork Programming
Read morePart VIIa: Security (TLS/SSL) of 64 Network DO’s and DON’Ts for Multi-Player Game Developers
July 13, 2015 by • “No Bugs” Bunny
Quote:
Design of secure protocols is a thing which even security professionals have lots of problems with.
Another Quote:
In the security field, if you can disable something unused – you SHOULD do it
Filed under: On.SecurityBest PracticesOn.ProgrammingNetwork Programming
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