On.Security

Developing secure software is a challenge. Writing really secure software is a real challenge.
Here are the articles which touch different security aspects of software, from “what cipher suites are not to be used with TLS”, to certain more or less novel things under ‘Security Research’ subcategory

Part VIIb: Security (concluded) of 64 Network DO's and DON'Ts for Multi-Player Game Developers

July 20, 2015 by “No Bugs” Bunny

Security Backdoor

Quote:

What is practically very important – is to keep all the “unsanitized” data in one place.

Another Quote:

What will happen if attacker got the whole database of your users' passwords?

Filed under: On.SecurityBest PracticesOn.ProgrammingNetwork Programming

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Part VIIa: Security (TLS/SSL) of 64 Network DO’s and DON’Ts for Multi-Player Game Developers

July 13, 2015 by “No Bugs” Bunny

IP Security

Quote:

Design of secure protocols is a thing which even security professionals have lots of problems with.

Another Quote:

In the security field, if you can disable something unused – you SHOULD do it

Filed under: On.SecurityBest PracticesOn.ProgrammingNetwork Programming

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