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“No Bugs” Bunny

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“No Bugs” Bunny
Sarcastic Architect

Hobbies: Thinking Aloud, Arguing with Managers, Annoying HRs, Calling a Spade a Spade, Keeping Tongue in Cheek

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Once upon a time, in a rabbit outsourcing warren of Bunnylore, there was a young software developer bunny. And as a developer, she has had one very unusual treat: she was obsessed with eliminating all the bugs she can get his forelegs on. So, it is not surprising that her friends called her a “No Bugs” Bunny (or simply “NoBugs”).

Later on, she grew up, so she decided that “Bunny” in her name has became inappropriate (not to mention potential arguments with Warner Brothers), so she has asked all her friends to call her “No Bugs” Bunny. She has made a career as a team lead and software architect, and they lived happily ever after.

System Monitoring

July 4, 2017 by “No Bugs” Bunny

Monitoring Servers

Quote:

We need to monitor EVERYTHING we can afford to monitor.

Another Quote:

Monitoring data doesn’t really require ACID transactions.

Filed under: Book: D&D of MOGs1st beta of Vol. VII-IX

Tagged With: Server
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Scaling Stateful Objects

June 27, 2017 by “No Bugs” Bunny

Scalability Fairy

Quote:

it is DB which is usually The Bottleneck™ – it means that we’re saving this enormous amount of load, exactly where it really matters.

Another Quote:

as discussed above, the real-world task is always about scaling the whole system, including database; and in this regard Stateless-App-based systems exhibit significant problems.

Filed under: Book: D&D of MOGs1st beta of Vol. VII-IXOn.System ArchitectureDistributed systems

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Scalability for MOGs

June 20, 2017 by “No Bugs” Bunny

Scalability Fairy

Quote:

Whenever Game Event is interrupted for significant time, as a rule of thumb it is better to roll back the interrupted Game Event rather than trying to restore the exact Game World State in the middle of the Game Event.

Another Quote:

Just like Scaling Up, improving performance doesn’t provide infinite scalability. However, it happens that it is all about numbers.

Filed under: Book: D&D of MOGs1st beta of Vol. I-III

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Docker and MOGs

June 13, 2017 by “No Bugs” Bunny

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Quote:

Contrary to popular belief, there are benefits of Docker containers which go beyond providing poorly written programs with exact versions of their dependencies

Another Quote:

I do not buy a rather popular argument that “to achieve scalability, apps and middleware should be stateless”

Filed under: Book: D&D of MOGs1st beta of Vol. VII-IX

Tagged With: multiplayerServer
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