“No Bugs” Bunny
System Monitoring
July 4, 2017 by • “No Bugs” Bunny
Quote:
We need to monitor EVERYTHING we can afford to monitor.
Another Quote:
Monitoring data doesn’t really require ACID transactions.
Filed under: Book: D&D of MOGs1st beta of Vol. VII-IX
Tagged With: Server
Read moreScaling Stateful Objects
June 27, 2017 by • “No Bugs” Bunny
Quote:
it is DB which is usually The Bottleneck™ – it means that we’re saving this enormous amount of load, exactly where it really matters.
Another Quote:
as discussed above, the real-world task is always about scaling the whole system, including database; and in this regard Stateless-App-based systems exhibit significant problems.
Filed under: Book: D&D of MOGs1st beta of Vol. VII-IXOn.System ArchitectureDistributed systems
Read moreScalability for MOGs
June 20, 2017 by • “No Bugs” Bunny
Quote:
Whenever Game Event is interrupted for significant time, as a rule of thumb it is better to roll back the interrupted Game Event rather than trying to restore the exact Game World State in the middle of the Game Event.
Another Quote:
Just like Scaling Up, improving performance doesn’t provide infinite scalability. However, it happens that it is all about numbers.
Filed under: Book: D&D of MOGs1st beta of Vol. I-III
Read moreDocker and MOGs
June 13, 2017 by • “No Bugs” Bunny
Quote:
Contrary to popular belief, there are benefits of Docker containers which go beyond providing poorly written programs with exact versions of their dependencies
Another Quote:
I do not buy a rather popular argument that “to achieve scalability, apps and middleware should be stateless”
Filed under: Book: D&D of MOGs1st beta of Vol. VII-IX
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