Disclosure: On this site you won’t find specific advice on “how to call function xyz()”. Interpreting C++ ARM and #pragma dwim is also out of scope.
We’re treating our readers as intelligent beings who can use Google and/or StackOverflow, where all such specific questions were answered more than once.
What you will find is opinions, more opinions, and even more opinions on all the aspects of software development - and with a large chunk of them based on real-world experience too.
Your mileage may vary. Batteries not included.
Preparing to Deploy your Game: To Cloud or Not to Cloud?
April 11, 2017 by • “No Bugs” Bunny
Quote:
In fact, the following “hybrid” model is more optimal than both pure cloud-based and pure rental-based ones
Another Quote:
One relatively recent and certainly welcome addition to the cloud scene, is so-called “bare-metal cloud” servers.
Filed under: Book: D&D of MOGs1st beta of Vol. VII-IX
Read moreProduction Crashes. Post-factum Debugging. Logging. Replayable Deterministic Re(Actors)
April 4, 2017 by • “No Bugs” Bunny
Quote:
I’ve seen game companies with hundreds of thousands of dollars lost per hour of unplanned server downtime.
Another Quote:
deterministic debugging is by far the best thing I have seen for production debugging.
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.System Architecture(Re)ActorsOn.ProgrammingDebugging
Read moreMy Personal Take on Testing (including Unit Testing and (A)TDD/BDD)
March 28, 2017 by • “No Bugs” Bunny
Quote:
BTW, I don’t want to say that unit testing is pointless
Another Quote:
I am arguing that changing design to enable testing should be avoided.
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.DevelopmentDevelopment Processes
(Almost-)Zero-Additional-Latency UDP-over-TCP
March 21, 2017 by • “No Bugs” Bunny
Quote:
we realize that for some of the Clients – UDP just doesn’t work because of some weird firewall between Client and Server
Another Quote:
there is nothing to block us (so head-of-line blocking doesn’t apply)
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.ProgrammingNetwork Programming
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