Disclosure: On this site you won’t find specific advice on “how to call function xyz()”. Interpreting C++ ARM and #pragma dwim is also out of scope.
We’re treating our readers as intelligent beings who can use Google and/or StackOverflow, where all such specific questions were answered more than once.
What you will find is opinions, more opinions, and even more opinions on all the aspects of software development - and with a large chunk of them based on real-world experience too.
Your mileage may vary. Batteries not included.
Historical Data in Databases. Audit Tables. Event Sourcing
November 21, 2016 by • “No Bugs” Bunny
Quote:
99% of reporting requests and 99.9% of analytics is purely historical
Another Quote:
Information within the audit table should be sufficient to validate/justify current state
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.System ArchitectureDesign decisions(Re)Actors
Read moreChoosing RDMBS for OLTP DB
November 14, 2016 by • “No Bugs” Bunny
Quote:
As the RDBMS keeps modifying its tables – the tables gradually degrade
Another Quote:
As we can see from the table above – choosing your RDBMS it is not as easy as it might seem.
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.System ArchitectureDesign decisions
Read moreUltimate DB Heresy: Single Writing DB Connection. Part II. Gradual Scalability. All the way from no-scale to perfect-scale.
November 7, 2016 by • “No Bugs” Bunny
Quote:
And after this split of USERS table, the system has achieved perfectly linear scalability.
Another Quote:
Start with a simple single-write-connection DB, with reporting running off the same DB
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.System ArchitectureDesign decisions(Re)Actors
Read moreUltimate DB Heresy: Single Modifying DB Connection. Part I. Performance (Part II. Scalability to follow)
October 31, 2016 by • “No Bugs” Bunny
Quote:
Dealing with transaction isolation is very far from being a picnic
Another Quote:
One of such real-world systems was consistently processing over 30M real-world write transactions/day over one single DB connection, supporting ~100K simultaneous players.
Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.System ArchitectureDesign decisions(Re)Actors
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