Book: D&D of MOGs

Indirect and Client-Centric Payment Processing. Logging and Reconciliation

January 9, 2017 by “No Bugs” Bunny

Client-Centric Payment Processing

Quote:

Fortunately, there is a neat crypto-trick which makes this schema usable for Server-oriented games in general - and multi-player games in particular

Another Quote:

if you’re using TCP to communicate, you should log everything right before it goes into your send() call (and right after it comes out of your recv() call

Filed under: Book: D&D of MOGs1st beta of Vol. IV-VI

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Direct Payment Processing. Recovery from ‘Unknown’ Transaction Status. PCI DSS.

January 3, 2017 by “No Bugs” Bunny

PCI DSS Audit

Quote:

With the Direct Processing, customer should trust us (the merchant) with their details

Another Quote:

On the other hand, most of PCI DSS requirements make perfect sense regardless of formal compliance

Filed under: Book: D&D of MOGs1st beta of Vol. IV-VIOn.SecurityBest Practices

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Payment Processing. Credit Cards. Chargebacks and Collateral Damage

December 20, 2016 by “No Bugs” Bunny

Zero Chargeback Guarantee

Quote:

Chargeback monster will come from under the bed and will eat all your hard-earned money!

Another Quote:

it is trivial to develop a system with guaranteed zero chargeback rate – to achieve this, it is sufficient to decline each and every transaction at pre-filter stage

Filed under: Book: D&D of MOGs1st beta of Vol. IV-VI1st beta of Vol. VII-IXOn.SecurityFraud Prevention

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Update on Progress with “Development & Deployment of MOGs” book, and updated ToC too

December 15, 2016 by “No Bugs” Bunny

part59_v09_vol1-150x150.jpg

I have to admit that I neglected to post updates about the progress with my “Development & Deployment of Multiplayer Online Games” book. Sure, new “1st beta” Chapters from upcoming Vol. 2 are posted every week, but any information about the progress of Vol. 1 was available only on Kickstarter and Indiegogo. I am happy

Filed under: Book: D&D of MOGsTable of ContentsOtherAnnouncements

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